Gameport Problems in WinXP. Apr 26, Posts: Aug 13, Posts: Sep 19, Posts: I tried manually installing the “Creative Gameport” device, but it didn’t work.

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Microsoft valu really given up on gameports starting with Win2K. Note that this joystick has worked with this gameport previously, both under WinXP and Win2k.

Apr crative, Posts: Sep 19, Posts: Fri Nov 15, Nov 10, Posts: You can check the FAQ answer here. Jul 21, Posts: Good luck with your new motherboard, though.

creative labs sblive value gameport Sat Nov 16, 4: I’m not quite sure if this goes in this forum, but here goes It’s not a force feedback device, which I know has issues under those OS’s. Wed Nov 20, Well, I just swapped my SB Live!

Sure enough, device manager doesn’t see my gameport. Mon Dec 02, Dec 10, Posts: Wed Nov 20, 4: I also tried adding the Creative Gameport hardware device, but Windows claims it can’t start that device.


There is a “Gameport for Creative” listing under “sound, video, and game controllers. Oct 18, Posts: Aug 13, Posts: I went over to the Game Controllers applet in the Control Panel to add it, and XP complained that it couldn’t find my game port, and creative labs sblive value gameport go bother the Device Manager.

USB controllers work better anyway.

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Nobody wants to say it, but you probably need to get a sound card which doesn’t suck. I took out my Microsoft Sidewinder 3D Precision Pro to play some Mech 4 Mercenaries, and the gameport is detected alright, but game controllers panel says that the joystick is not connected, when it is.

I had the same problem a few days ago with creagive old Gravis Gamepad. Mon Dec 02, 3: I wonder if creative labs sblive value gameport was the Service Pack that did it. sblkve

CONFIG_GAMEPORT_EMU10K1: SB Live and Audigy gameport support

Thu Nov 14, You could try manually installing it. The support for them is half-assed. Megavyrus – I’ve had that problem too, but the current creativ is slightly different.


I tried manually installing the “Creative Gameport” device, but it didn’t work. That’s interesting, as I know that I used the joystick under XP before. I am starting to think that my gameport is not functional anymore.

WinXP still doesn’t acknowledge that I have a gameport, even with the “Creative Gameport” device installed.